фоллаут нью вегас кооператив мод

Фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

Вам потребуюстя:
1. Лицензия Fallout:New Vegas
НЕ ПИРАТКА, Ее можно купить только в стиме, подойдет любое издание

Ссылка на ее страницу в магазине: Fallout New Vegas

2.Зарегистрироватся на cайте: New Vegas Multiplayer [nv-mp.com]

3. Скачаный клиент New Vegas Multiplayer
Ссылка на скачивание:
Клиента с мультиплеером [nv-mp.com]

1. Устанавливаем ранее скачаный установщик клиента NVMP

2. Далее логинимся в установленом клиенте

3. Нужно залогинится еще раз(Можно через стим, если вы ранее регистрировались на сайте через него)

4. Мы успешно зашли в наш аккаунт, теперь можно нажать на сервер и начать играть

1. Начнете вы свои приключения с Гудспрингса, далее топайте куда хотите, делайте что захотите, и НЕ ХОДИТЕ НА СЕВЕР НА ЛОУ ЛЕВЕЛЕ, иначе

2.И ОСТЕРЕГАЙТЕСЬ ВРАЖДЕБНЫХ ИГРОКОВ (Они здесь по всюду)

3. Ну и скриншоты о моих похождениях по пустоше Мохаве (далеко я не ушел, но скоро..)

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About this mod

2-3 Player Sharedscreen multiplayer experience in fallout NV

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

fallout with friends (FWF) multiplayer aims to bring a local coop experience to fallout NV, Play the main game with up to 3 players

This mod is Shared Screen mode, meaning all players will be sharing the same screen, the diffents to other coop mods is this mod will add a choice of (Coop View) that will make it easy to keep all players in view at all times but can be switch back to normal view at any time to interact with the world

features
3 player coop = play fallout nv coop with up to 3 players

coop view = top down fallout 2 style view that can switch to N, S, E, W,

player view = any player can take camera priorty (3rd person cam)

Loot/Shop = all players can loot random stuff or shop for random ammo (Players2/3 can pickup/buy random ammo)

Player selction = players can have a choice of a base npc to start with

follower system = players can revert back to npc/follwer when not playing or taking a brake

to start playing
just head to doc mich house and you will see player 2 outside

bug fixes all should run a lot smoother now

here is a list of guns in 1.6 and what slot they are in

slot 1
ShotgunSawedOff
10mmPistol
PlasmaPistol
Silenced22Pistol
ThatGun
RechargerPistol
PlasmaDefender
HuntingRevolver
9mmPistol
44Revolver
357Revolver
127mmPistol

Slot 2
ServiceRifle
RiotShotgun
CowboyRepeater
AssaultCarbine
MarksmanCarbine

slot 3
MissileLauncher
Fatman
Flamer
Minigun

PlayerOne

Move (L Stick)
Look/AimUpDown (R Stick)
Shoot (R Trigger)
Aim (L Trigger)
Jump (Y)
Change Weapon / Holster (B)»hold»
Sneak (L 3)
Stand (R 3)
melee attack (RB)

Move (W),(S),(A),(D)
Shoot (L Mouse)
Aim (R Mouse)
Jump (Space)
Change Weapon / Holster (Q) «hold»
Inventory (Tab)
Aim Up (X)
Aim Down (Z)
Sneak (L Ctrl)
Stand (L Shift)
Melee attack (L alt)
Loot/Shop (E)
Follower mode (F)

PlayerThree == disabled on 1.5

Move (I),(J),(K),(L)
Shoot (P)
Aim (O)
Jump (Y)
Change Weapon, Holster (;)»hold»
Player View (/)
Inventory (U)
Aim Up (>)
Aim Down (
NPC Selection
(home key) then walk in to npc you want to play as

Notes/bugs
—————
Weather mods that change weather on load will look a bit messy but if you keep one weather type its all fine

Faster npc bug is back in 1.5 sorry

if npc is not responding hold forward

Aim button will only aim forward (For weapons with Anim) but will not work with aim up and aim down. WIP

I suggest if playing with more than 2, use gamepads and using xpadder to bind the buttons but can be played with 4 keybaords or one if you want to get close

To-do list
all weapons / Wip
health bar system for all players / Wip
auto aim for coopview / Wip
vats to all players
dynamic cine camera to coopview

Any more suggestion would be welcome and some script help would be more than welcome

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File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

2-3 Player Sharedscreen multiplayer experience in fallout NV

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

fallout with friends (FWF) multiplayer aims to bring a local coop experience to fallout NV, Play the main game with up to 3 players

This mod is Shared Screen mode, meaning all players will be sharing the same screen, the diffents to other coop mods is this mod will add a choice of (Coop View) that will make it easy to keep all players in view at all times but can be switch back to normal view at any time to interact with the world

features
3 player coop = play fallout nv coop with up to 3 players

coop view = top down fallout 2 style view that can switch to N, S, E, W,

player view = any player can take camera priorty (3rd person cam)

Loot/Shop = all players can loot random stuff or shop for random ammo (Players2/3 can pickup/buy random ammo)

Player selction = players can have a choice of a base npc to start with

follower system = players can revert back to npc/follwer when not playing or taking a brake

to start playing
just head to doc mich house and you will see player 2 outside

bug fixes all should run a lot smoother now

here is a list of guns in 1.6 and what slot they are in

slot 1
ShotgunSawedOff
10mmPistol
PlasmaPistol
Silenced22Pistol
ThatGun
RechargerPistol
PlasmaDefender
HuntingRevolver
9mmPistol
44Revolver
357Revolver
127mmPistol

Slot 2
ServiceRifle
RiotShotgun
CowboyRepeater
AssaultCarbine
MarksmanCarbine

slot 3
MissileLauncher
Fatman
Flamer
Minigun

PlayerOne

Move (L Stick)
Look/AimUpDown (R Stick)
Shoot (R Trigger)
Aim (L Trigger)
Jump (Y)
Change Weapon / Holster (B)»hold»
Sneak (L 3)
Stand (R 3)
melee attack (RB)

Move (W),(S),(A),(D)
Shoot (L Mouse)
Aim (R Mouse)
Jump (Space)
Change Weapon / Holster (Q) «hold»
Inventory (Tab)
Aim Up (X)
Aim Down (Z)
Sneak (L Ctrl)
Stand (L Shift)
Melee attack (L alt)
Loot/Shop (E)
Follower mode (F)

PlayerThree == disabled on 1.5

Move (I),(J),(K),(L)
Shoot (P)
Aim (O)
Jump (Y)
Change Weapon, Holster (;)»hold»
Player View (/)
Inventory (U)
Aim Up (>)
Aim Down (
NPC Selection
(home key) then walk in to npc you want to play as

Notes/bugs
—————
Weather mods that change weather on load will look a bit messy but if you keep one weather type its all fine

Faster npc bug is back in 1.5 sorry

if npc is not responding hold forward

Aim button will only aim forward (For weapons with Anim) but will not work with aim up and aim down. WIP

I suggest if playing with more than 2, use gamepads and using xpadder to bind the buttons but can be played with 4 keybaords or one if you want to get close

To-do list
all weapons / Wip
health bar system for all players / Wip
auto aim for coopview / Wip
vats to all players
dynamic cine camera to coopview

Any more suggestion would be welcome and some script help would be more than welcome

Источник

Fallout New Vegas multiplayer

Группа по Fallout New Vegas мультиплеер в рунете.

фоллаут нью вегас кооператив мод

Fallout New Vegas multiplayer запись закреплена

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

Fallout New Vegas multiplayer запись закреплена

Мы опубликовали первую бета-тестовую сборку частных серверов CO:OP для наших сторонников Белых перчаток, чтобы опробовать их на Patreon.

Мы опубликуем дополнительную информацию, когда серверы CO:OP будут готовы для широкой публики. До тех пор мы будем продолжать тестировать сборку, прежде чем она станет более общедоступной, однако сторонники (Patreon White Gloves) получат более ранний доступ, когда мы решим любые проблемы с прорезыванием зубов, посетив эту ссылку на сборку сервера:

фоллаут нью вегас кооператив мод

Fallout New Vegas multiplayer запись закреплена

фоллаут нью вегас кооператив мод

Fallout New Vegas multiplayer запись закреплена

фоллаут нью вегас кооператив мод

Fallout New Vegas multiplayer запись закреплена

Для вашего сведения в перерыве от ожидания На нексусе есть мод разделенный экран для фоллаут нью вегас для игры за одним пк
https://www.nexusmods.com/newvegas/mods/72119

Вот перевод инструкции разработчика:
Показать полностью.

Пока этот мод включает

Кооператив на двоих с разделенным экраном
синхронизированные местоположения игроков
синхронизированная анимация игрока
синхронизировано все оружие
синхронизированы все доспехи (еще не очки)
Пол синхронизированных игроков
Синхронизированный npc Easypete (тестирование / Wip)
список синхронизированных квестов (тестирование / WiP)
They Went That-a-Way
Ring-a-Ding-Ding!
Wild Card: Ace in the Hole
Wild Card: Change in Management
Wild Card: You and What Army?
Wild Card: Side Bets
Wild Card: Finishing Touches
You’ll Know It When It Happens

Как установить и играть

1; перетащите все из мода в главный каталог FalloutNV

2; откройте FWFserver.bat с помощью notepad ++ или переименуйте файл в (FWFserver.txt), чтобы открыть

3; Убедитесь, что ваш каталог FalloutNV соответствует FWFservers, если нет, измените все операторы FWFserver, чтобы они соответствовали друг другу.
все выглядят примерно так (игнорируя coop.bat)
C: \ Program Files (x86) \ Steam \ steamapps \ common \ Fallout New Vegas \ CoopOne.bat
затем, если вы изменили имя, переименуйте его обратно в FWFserver.bat

4; Запустите FWFServer.Bat, затем запустите FalloutNV в песочнице и установите оконный режим.

5; запустите FalloutNV в обычном режиме, вам нужно настроить собственный режим окон, чтобы оба экрана соответствовали вашему предпочтению в файле fallout.ini, или используйте 2 монитора

6; в игре нажмите (homeKey) или используйте новый добавленный элемент (coopMenu) и выберите своего игрока

7; когда закончите играть, нажмите Coopmenu и остановите coopmode, затем сохраните, это предотвратит запуск скрипта, когда не воспроизводится разделенный экран

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

Fallout New Vegas multiplayer запись закреплена

Работа Q по повторной балансировке официального сервера также теперь доступна на GitHub для прозрачности:
https://github.com/NVMP/PublicServerMods

Мы будем синхронизировать сервер с репозиторием каждые несколько дней и перезагружать сервер с соответствующими изменениями исправлений.

Спасибо за вашу постоянную поддержку!

Q’s work on the official server re-balancing is also now available on GitHub for transparency:
https://github.com/NVMP/PublicServerMods

We’ll have the server sync the repository every few days, and reboot the server with patch changes accordingly.

Thanks for your continual support!

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

Fallout New Vegas multiplayer запись закреплена

Некоторые уже знают, но мы начали запускать тесты NVMP-X (перезапуск NV:MP, который был запущен AFX до того, как мы закрылись) в течение последнего месяца. Первоначально мы планировали провести рождественское мероприятие, чтобы люди могли поиграть в legacy build, но это потребовало гораздо больше времени, чем мы себе представляли. В течение последних нескольких месяцев команда работала над усовершенствованием и стабилизацией NVMP-X, который переписывает NV:MP с нуля.
Показать полностью.

Нам все еще не хватает некоторых устаревших функций NV:MP, которые нуждаются в переносе, таких как сохранение инвентаря и фракций, но мы надеемся получить ядро NV:MP достаточно стабильным, чтобы частные серверы были доступны, а официальный сервер снова был доступен для игры.

Существует множество дополнительных изменений, построенных поверх наследия, заметными из которых являются:
— Дюжина исправлений сбоев по сравнению с legacy, что дает нам стабильный клиент и сервер
— Улучшена синхронизация внешнего вида игрока, теперь представлены пол и раса ваших персонажей
— Частный автономный сервер, который может быть запущен независимо для сторонних создателей модов
— Более документированный и стабильный моддинг SDK для частных серверов
— Основная работа по синхронизации NPC

Спасибо, что держитесь, и мы рады показать вам, что будет с NVMP-X в этом году!

A few already people know, but we have started running tests of NVMP-X (the relaunch of NV:MP that was started by AFX before we shut down) for the past month. We originally planned to do a Christmas event to allow people to play the legacy build, but it required a lot more time than we had imagined. Over the past few months the team has worked on refining and stabalizing NVMP-X which rewrites NV:MP from the ground up.

We’re still lacking on some legacy NV:MP features that need porting over, such as inventory saving and factions, but we are hoping to get the core of NV:MP stabalized enough that private servers are available and an official server is online to play again.

Thanks for holding on, and we’re excited to show you what is to come with NVMP-X through this year!

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File information

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About this mod

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

To Recycler and the Brickster Group

Donation Points system

This mod is not opted-in to receive Donation Points


Welcome to the official VaultMP Nexus page for Fallout new vegas.

Vault-Tec Multiplayer Mod («VaultMP») is a multiplayer mod for the PC versions of Bethesda’s award-winning role-playing games Fallout 3 andFallout: New Vegas. It’s currently in development, but is going to support the following:

Dedicated server, MasterServer and client including a server browser
Syncing of movement, actions / animations and AI
In-game GUI overlay for chatting
Supporting DLCs as well as Fallout user mods
Server-side scripting to define gameplay rules
The main goal is to enable players to roam the open worlds of the wastelands and experience all the exciting features of the games online.

Mod is actually not the best fitting keyword in my opinion. VaultMP is supposed to be much more like a framework. It aims for extensibility and scalability. The goal is to provide the tools necessary to create engaging online environments in the Fallout games. It does not impose any limits on what you can do with it (i.e. maximum player count), neither does it has any bias towards any kind of multiplayer game.VaultMP is not a co-op mod, a MMO, or anything else of the like. The community is free (and encouraged) to take VaultMP and develop server-side game modes, composing the actual rules of gameplay. Therefore VaultMP exposes a rich scripting interface, with a C API at its core, as well as native support for C++11 and PAWN scripts.

Co-op, MMO, deathmatch, etc.
VaultMP is:

A framework to create any kind of multiplayer game

Scripting

Scripting is one of the most important features of Vault-Tec Multiplayer Mod. It grants access to in-game Objects and allows to manipulate them. With the help of scripts, it is possible to customize the game experience and even create whole new gamemodes. Scripts are executed server-side by the dedicated server of vaultmp. Users who code scripts are known asscripters. They mainly use the scripting functions and scripting callbacks (see VaultMP interface) provided by the mod to write a script. A script can be written inC++ or in the PAWN language. See the section Installing a script in the dedicated server setup guide on how to load such a script.

Scripts can be written in C++. It allows for maximum flexibility and an extremely large set of possibilities. An example script comes with the vaultmp package including project files for Code::Blocks IDE. C++ scripts need to be compiled as dynamic-link library (shared object for Unix) files. The entry point of a C++ script is exec.

Help

Vault-Tec Multiplayer Mod is a rather huge project and I would be grateful if it had some more developers. Work on vaultmp can be exciting and very diverse. It deals with the game engine (low-level), networking code, scripting and various design patterns. Most parts aren’t easy to understand so you are required to have some well established C++ knowledge. However, I’m happy to answer any question regarding the source code!
If you are interested, write me a mail ([email protected]). The source code is available here: Github

Developers:
-Recycler (head core)
-Roby65 (Creator of the GUI and database)

фоллаут нью вегас кооператив мод

фоллаут нью вегас кооператив мод

This is a bugfix release («gary 2.3») which resolves the following issues:
Client crash in Fallout 3 after startup
Client crash in Fallout: New Vegas after respawn

Please update your version. Previous releases will no longer be able to use the master server.

Nice skins for the vaultmp GUI: http://www.vaultmp.com/showthread.ph. box-Skin-pack!

If you are getting world loading errors (or loading screen freezes), please check this thread:
http://www.vaultmp.com/showthread.php?1294-Fatal-Error-While-Trying-To-Join-Server

This is a bugfix release («gary 2.2») which resolves the following issues:
Client crash in New Vegas as soon as a second player joins

Please update your version. Previous releases will no longer be able to use the master server.

If you are getting world loading errors (or loading screen freezes), please check this thread: http://www.vaultmp.com/showthread.php?1294-Fatal-Error-While-Trying-To-Join-Server

This is a bugfix release («gary 2.1») which resolves the following issues:

Server crash after respawn
A client crash after a player left the server
Melee weapons not being handled properly
RemoveAllItemsEx startup failure (only experimental)

Please update your version. The «gary 2» release will no longer be able to use the master server.

If you are getting world loading errors, please check this thread: http://www.vaultmp.com/showthread.ph. To-Join-Server

Fallout: New Vegas is known to crash as soon as a second player joins a server. I hope to be able to fix this quick. Any support is very appreciated. https://github.com/Recycler1993/vaultmp/issues/89

vaultmp 0.1a snapshot «Gary 2»
Please note that this is just another snapshot on the long road of the 0.1a branch. It is not nearly a final alpha version.

The master server is online and will likely stay online.

Major changes in this release:
vaultmp no longer uses savegames
synchronization of weapons*
synchronization of health and death, respawning
synchronization of item environment**
chat GUI (use T for chat in-game)
revamped and extended scripting interface***

* not including throwable weapons
** does not include static references (the ones already present a priori in-game). still experimental
*** the scripting docs have not yet been updated

Known bugs in this release:
desync of alert state when the player is moving. You have to switch state while you are standing still for it to properly sync
vaultmp may (rather rare) crash after a player leaves the server, or after you close the game (the cause is known and I’m working on it)
weapon aiming / firing may be inaccurate if not in ironsight mode

фоллаут нью вегас кооператив мод

Q: Can we play lan?
A: Yes you can.

Q: I can play on Fallout 3 servers, but not NV servers?
A: NV is bugged at the moment, only Fallout 3 works.

Q: Theres no servers, whats going on?
A: VaultMP is intended as a frame work for scripters to host custom servers. Our goal isnt to host servers, but to give you the tools to host your own.

Q: It keeps crashing, what should I do?
A: Gary 2 is a very early alpha release being developed almost single handedly by Recycler. This level of instability is to be expected. Report all bugs on the official forums.

Q: Will you support mods?
A: Yes down the road mods will be fully supported. You should be aware that any mods that contain custom geck scripts will need those scripts converted to C\C++ or PAWN to work with VaultMP. Currently, any mods activated in your load order, will be deactivated when you launch VaultMP.

Q: I dont see any Npcs, where is everyone? What about Quests?
A: Npc’s and quests are not currently synced, so they have been removed as to not give the impression that they are synced. Both Npc’s and quests will eventually be added once there synced.

Q: What about items?
A: All items within containers have been removed from said containers. Any item that was originally placed in the gameworld outside a container will still be there. Lastly, the console is available to use once ingame, allowing you use item codes to give yourself armor/weapons/ammo/stimpacks if you wish. The console will eventually be removed as we move from alpha to beta.

фоллаут нью вегас кооператив мод

    * The name of the anti cheat system will be Overseer.
    * All the design and website layout is made by Volumed.
    * Rob is a awesome guy.

Disclaimer: I run this page with the permission of the mods author, Recycler. If you have any questions related to the multiplayer which cannot be found in the FAQ, please head over to the official forums. VaultMP is in early alpha stage. You need a decent level of computer knowledge to set it up a server at the moment. It is not released for production, just for testing by experienced users.

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