террария elements awoken мод вики

Elements Awoken Mod Wiki

Sanity

Awakened Mode-Only Content: This information applies only to Awakened Mode and Awakened mode worlds.

Sanity Bars
Debuffs
Confused (2 seconds)
Darkness (10 seconds)

Sanity is a new mechanic added by the Elements Awoken mod that is only available if Awakened Mode is enabled. When activating Awakened Mode, the Sanity Bar will appear to the left of the player’s health, this bar displays your current sanity out of the maximum of 150. Sanity can apply a range of Debuffs onto the player depending on how low the player’s current sanity is and also a decrease in damage, this way the player has to focus on keeping it high. A high sanity grants the player no type of Buff.

A player can see their sanity regeneration, aswell as the sanity draining, with the use of the Book of Shadows.

Increasing Sanity [ ]

Here’s a list of things that increase your sanity:

Decreasing Sanity [ ]

Here’s a list of things that decrease your sanity:

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Elements Awoken Mod Wiki

Elements

The mod features seven different elemental sets of items, each one having their place in the point of progression. All element sets, excluding the elemental set, include a boss and an elemental that pertains to that set.

Contents

Desert [ ]

Desert Essence starts dropping from any enemy in the desert after you beat the Eye of Cthulhu.

Boss Wasteland
Prompt Enemy Scorpion Scorpion
Elemental Desert Elemental
Material Desert Essence
Sword Solitary Storm
Yoyo The Grit
Bow The Vulture
Repeater Sandshot
Gun Desert Eagle
Flamethrower Sand Sprayer
Magic Sandstorm Tome
Throwing Sandball
Summon Staff of the Sandstorm
Spear Sandy Spear
Shield Shield of the Desert
Accessory Badge of the Desert
Boots Desert Trailers
Special Sandstorm Stone
Armor Arid armor

Fire Essence starts dropping from any enemy in the underworld after Skeletron has been defeated.

Boss Infernace
Prompt Enemy Infernace’s Guardian
Elemental Fire Elemental
Material Fire Essence
Sword Blazing Trisword
Yoyo Firelash
Bow Blaze Fury
Repeater Incinerator
Gun Fire Storm
Flamethrower Dragon’s Breath
Magic Bonfire Pummel
Throwing Fire Knives
Summon Fire Spirit Scepter
Spear Inferno Lance
Shield Inferno Bulwark
Accessory Band of Inferno
Boots Fire Treads
Special Scythe of Eternal Flame
Armor n/a

Sky Essence starts dropping from any enemy in space after you beat all of the three Mechanical Bosses.

Boss Regaroth
Elemental Sky Elemental
Material Sky Essence
Sword Sky Fury
Yoyo The Launcher
Bow Feather Fall
Repeater Starlight
Gun Aurora
Flamethrower Windfall
Magic Stormsky
Throwing Storm Hammer
Summon Happy Little Cloud Staff
Spear Sky Scraper
Accessory Badge of the Sky
Shield Ward of the Clouds
Boots Skyline Whirlwind
Wings Skyline Wings
Special Hourglass of Eternity
Armor Empyrean armor
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Frost [ ]

Frost Essence starts dropping from any enemy in the snow biome after Plantera is defeated.

Boss Permafrost
Elemental Frost Elemental
Material Frost Essence
Sword Icicle
Yoyo Glacial Blitz
The Thaw
Repeater Snowstorm
Gun Frost Pulse Rifle
Flamethrower Snower
Magic Snowflake Staff and Freeze Ray
Throwing Frost Blade
Summon Floe Breaker
Spear Glacier Breaker
Shield Frost Buckler
Accessory Pendant of Frost
Boots Frost Walkers
Special Hailgun
Armor n/a

Water [ ]

Water Essence starts dropping from any enemy in the ocean after Duke Fishron is defeated.

Boss Aqueous
Elemental Water Elemental
Material Water Essence
Sword Forever Tide
Yoyo Aqua Marine
Sea Viper
Repeater Wavelash
Gun Water Shot
Flamethrower Bubble Flood
Magic Wavebolt
Throwing Chakram of the Duke
Summon Bubble Staff
Spear The Urchin
Shield Great Barrier Reef
Accessory Emblem of the Ocean
Boots Aquatic Waders
Wings Bubble Pack
Special Rain Sigil
Armor Oceanic armor

Void Essence is dropped from Void Elementals, Void Leviathan and all enemies in the Dawn of the Void event.

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Bosses

The Elements Awoken Mod adds 11 bosses to Terraria that can all be challenged at different stages of the game. Each boss features unique AI, drops, Treasure Bags and lore. The bosses are summoned using their respective Boss Summons

The bosses in Elements Awoken are quite challenging compared to vanilla bosses but have excellent drops that can help the player throughout the game. The bosses are not needed to be defeated in order to progress but are recommended to be killed due to their useful drops and to remove the pre-boss events that occur.

Under-equipped players will find these bosses difficult so it is suggested that proper arenas, weapons, armor, and accessories are prepared before fighting these bosses. Most of these bosses are powerful so check their page for helpful tips and tricks so you can beat these bosses.

(Note: Some Sprites may be outdated or spoilers. Do not expect some of them to appear in game. )

Contents

Bosses

Pre-Hardmode

Wasteland

Wasteland is a scorpion born from a failed experiment. It has 4300 life (5000 in Expert Mode). It is summoned in the desert by using the Mutated Scorpion and does not spawn naturally. Wasteland is a relatively easy boss and should be fought shortly after the Eye Of Cthulhu has been defeated. It has a rather simple AI where it will walk slowly at the player, firing bursts of three stingers. Wasteland has multiple moves and attacks it will use. At the beginning of the fight he will dig up from underneath the player and during the fight he will burrow into the ground and come up from a random sand sprout that spawn as it burrows. It also will summon small scorpions which will attack you.

• Venom Gland 100% (EXPERT)

• Scorpion Blade 33% (treasure bag 50%/50% with stinger)

• Wasteland Trophy 10%

• Treasure Bag (EXPERT) 100%

Infernace

Infernace is a fire demon with 8500 health (12,000 in Expert Mode). It is summoned using the Fire Core while in the Underworld. Infernace is intended to be fought after Skeletron, but before the Wall of Flesh. After Skeletron has been defeated, meteors rain from the sky randomly until Infernace is defeated.

Hardmode

Scourge Fighter

The Scourge Fighter is a prototype mech that follows and flies around the player, it will also fly away from the player during certain moments of the battle. It can be summoned by using a Scourge Remote at nighttime. It shoots bullets at the player and releases mini fighters to attack the player. It shoots down many rockets from the sky and dodging.

• Scourge Fighter Rocket Launcher

• Scourge Fighter Trophy

• Scourge Fighter Laser

• Scourge Fighter Machine Gun

Regaroth

Regaroth is a powerful thunder serpent that must be summoned in the sky using Swirling Energies. He charges

at the player and occasionally shoots energy balls and energy portals rapidly at the player dealing moderate damage on hit. Regaroth can be very hard without proper equipment and an arena and getting caught in his energy balls can kill the player quickly. It is intended to be fought after the Mechanical Bosses and after a Mechanical Boss has been defeated, lightning strikes occur during storms until he is defeated.

• Stone of Hope (EXPERT)

The Celestial

The Celestial is a corrupted celestial being that is summoned with the Stone Of The Stars in the night. It has eye-like minions which swirl around her and shoot with lasers, while it tries to deal contact damage. As her health goes down, she changes colours and gets new attacks. She goes after these forms: Solar, Stardust, Nebula and Vortex.

• The Celestial Trophy

Permafrost

Permafrost is a frost wizard turned into a hatred spirit that is summoned in the snow biome during the night by using the Ancient Ice Crystal. The boss follows and fires projectiles at the player, also creating a shield composed of aura balls that the player must destroy before damaging, the lower the health, the more aura’s. The boss can be pretty challenging at times. He is supposed to be fought after Plantera has been defeated. After Plantera has been defeated the player will be given a debuff called Hypothermia

• Soul of the Frost (EXPERT) 100%

• Treasure Bag (Expert) 100%

Obsidious

Aqueous is a transformed ocean knight corrupted by the thought of revenge, summoned by using the Strange Shell in the ocean. Intended to be fought after Duke Fishron, but before Lunatic Cultist, this boss can be challenging and is recommended using ranged weapons to defeat her.

• Aqueous Mask (EXPERT) 100%

• Treasure Bag (EXPERT) 100%

The Guardian

The Guardian is the leader of an ancient race, that is summoned using the Ancient Rune after the Lunatic Cultist, but before the Moon Lord. (crafted with a temple fragment from The Eye and Dragon’s Breath from The Ancient Dragon). The Guardian acts like the Eye first, but as it’s health goes down it will fly rapidly around and at the player shooting exploding fire blasts, raining swords from above the player and dashing at the player. The Guardian can be challenging if you do not have high mobility while fighting it.

• The Guardian Trophy

Post-Moon Lord

Volcanox

The Void Leviathan

The Void Leviathan is the monstrous giant serpent from the depths of the void, summoned with the Beacon of Eternal Abyss at nighttime. It can only be damaged on its weak spots in its body and moves very quickly. If the player gets to close to the head, the Void Leviathan will dash hastily at the player at rapid speeds which is near impossible to dodge. It is recommended that the player stays at a safe distance and uses projectiles to kill the Void Leviathan. Players should be prepared very well, as the Void Leviathan is pretty hard.

• Amulet of Destruction (EXPERT)

• Void Leviathan Mask

• Void Leviathan Trophy

• Void Leviathan Heart

• Endless Abyss Blaster

• Blade of the Night

• Pike of Eternal Despair

Azana is the godlike warrior of chaos, summoned with a Mystic Plating at night. She behaves like the Eye of Cthulhu initially, only barraging projectiles at the player. After she is defeated, her second phase appears, behaving like a bullet hell boss.

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