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Summon weapons

Summon weapons are weapons that have been added to increasthe variety of summonable damage sources and expand on the Summoner class in Terraria greatly.

There are currently a total of 17 obtainable mini 12 sentry-type summon weapons, and 8 other weapons that deal summon damage.

Contents

POGGERS [ ]

Pre-Hardmode [ ]

Item Minion Damage Source Bonus
Overgrowth Staff Overgrowth Spirit 9 25 + 3 ( @ / ) Only one can be summoned.

Remains stationary above the player’s head.

Ethereal Butterfly Staff Ethereal Butterfly 5 1 + 2 + 15 ( @ / ) Dissipates when right-clicked, leaving exploding arcane stars behind. Thornwild Staff Briar Spirit 7 Found in Briar Chests and Thorny Crates n/a Jellyfish Staff Jellyfish 11 5 + 1 + 5 ( @ / ) n/a Crawlerock Staff Baby Cavern Crawler 13 Cavern Crawler 1/25 (4%) n/a Locust Crook Locust 14 Scarabeus 1/4 (25%) Infests hit enemies, causing baby locusts to be summoned from them. Orbiter Staff Mini Meteor 16 Orbitite 1/20 (5%) n/a Lunazoa Staff Moonlight Preserver 16 Moon Jelly Wizard 1/4 (25%) Only one can be summoned.

Increases the spawnrate of jellyfishes for every minion slot used.

Snapspore Wand Snapspore 18 Snaptrapper 3/10 (30%) Chance to inflict the Poisoned debuff to most enemies. Quackling Staff Quackling 19 / + 10 + ( @ / ) Projectiles home but travel slowly. Slagtern Staff Slagtern 19 + 14 ( @ / ) Only one can be summoned.

Remains stationary above the player’s head.

Inflicts the On Fire! debuff to most enemies.

Mango Jelly Staff Mango Jelly 44 Mang-O War 1/25 (4%) Flies through blocks to attack enemies.

Hardmode [ ]

Item Minion Damage Source Bonus
Famine Scepter Mini Hungry 24 Wall of Flesh 1/2 (50%) Attached to the player by fleshy chains.

Slowly drains the player’s health.

Pigron Staff Pigron 29 Pigron 1/8 (5.5%) n/a Cloak of the Desert King Killer Bunny 36 + 10 ( @ ) Only one can be summoned.

Does not have a buff.

Dungeon Soul Staff Dungeon Soul 48 12 + 8 ( @ / ) n/a Lihzahrd Wand Flying Snake 44 Lihzahrd 1/500 (0.2%) Inflicts the Venom debuff.

Sentries [ ]

Pre-Hardmode [ ]

Item Sentry Damage Source Bonus
Bismite Crystal Staff Bismite Crystal 12 15 ( @ / ) 20% chance to inflict Festering Wounds.

Right clicking will cause the Crystal to fire a wave of Bismite shots.

Old Cross Old Cross Coffin 16 Found in Sepulchre Chests Skeletons accumulate. Aching Heart Aching Heart 22 Arterial Grasper 1/33 (3.03%) n/a Two-Faced Mask Happy or Sad Soul 25 + 8 ( @ / ) Only one of each soul can be summoned.

Soul of Sadness fires homing tears.

Coiled Rod Electric Turret 19 6 ( @ / ) Strikes up to three additional nearby enemies.

Hardmode [ ]

Item Sentry Damage Source Bonus
Core Controller Thermal Tank 55 12 ( @ / ) Only one can be summoned.

Inflicts minion damage and is boosted by minion boosts.
Follows targets to maintain line of sight.

Eternal Ashes Phoenix 41 + 3 or + 20 ( @ / ) Only one can be summoned.

Does not take up a sentry slot, but inflicts minion damage and is boosted by minion boosts.

Shadow Sphere Shadow Sphere 44 Dusking 1/5 (20%) Only one can be summoned.

Does not take up a sentry slot, but inflicts minion damage and is boosted by minion boosts.

Engineering Rod Tesla Turret 75 Gray Grunt + Ray Gunner + Brain Scrambler 1/50 (2%) Inflicts Electrified debuff to most enemies.

Projectiles pass through blocks.

Cragbound Staff Cragbound 112 Atlas 1/6 (16.67%) Occasionally inflicts Unstable Affliction. Starlight Staff Twinkle Popper 71 Twinkle Popper 1/40 (2.5%) n/a Neutron Star Staff Neutron Star 85 + + 6 Takes up 2 minion slots instead of a sentry slot.

Inflicts minion damage and is boosted by minion boosts.

Others [ ]

Fires a green energy beam in a wave pattern. Causes minions to target hit enemies.

Fungal Icthyoid 12 Fished in the Glowing Mushroom biome Summons multiple homing spores that dissipate after a few seconds. Sacrificial Dagger 15 Occultist 1/3 (33.33%) Minions may deal extra strikes of damage to hit enemies.

Causes minions to target hit enemies.

Staff of the Jade Dragon 15 Found in the Floating Pagoda’s Dynasty Chest Fires two piercing ethereal dragons that travel in a revolving shape and dissipate after a few seconds.

Travels through tiles.

Gate Staff 14 Shockhopper 1/40 (2.5%) Summons two gates connected by a damaging electrical field that can be placed using left and right click. Arcbolter 12 Moonlight Preserver 1/27 (3.7%) 4 summon tag damage.

Hit enemies may generate static electricity between each other when struck by minions.
Causes minions to target hit enemies.

Skeletalon Staff 16 Ancient Avian 1/6 (16.66%) Summons two Skeletal Harpies at the cursor’s position that seek out and attack enemies like minions.

Skeletal Harpies disappear after a few seconds or upon hitting an enemy.

Glumshroom Staff 51 Bloomshroom 1/20 (5%) Only three can be summoned.

Summons a stationary gravity-affected Gloomgus Mushroom on the cursor’s position that explodes on contact with an enemy.
Deals damage to the player as well.

Источник

Frigid armor

Type Armor – Set
Defense 9
Set Bonus Double tap ▼ Down to create an icy wall at the cursor position
8 second cooldown
Inflicts Debuff Below Zero
Debuff duration 8.33 seconds
Debuff tooltip It’s too cold to keep this wall going.
Inflicts Debuff Frostburn
Debuff duration 3 seconds
Debuff tooltip It’s either really hot or really cold. Either way it REALLY hurts
Rarity
Sell 6 60 (set)

Frigid armor is a craftable Pre-Hardmode armor set crafted from Frigid Fragments. It takes a total of 36 Frigid Fragments to craft a full suit.

It consists of a Frigid Faceplate, Frigid Plate, and Frigid Greaves.

The Frigid Faceplate gives 3 defense; the Frigid Plate gives 4 defense and 3% increased critical strike chance; and the Frigid Greaves gives 2 defense.

A full set provides a total of 9 defense and 3% increased critical strike chance. Its set bonus grants the ability to create a wall of ice at the cursor’s position by double-tapping the ▼ Down key. The icy wall deals 14 damage and can hit up to 5 enemies, inflicting the Frostburn debuff on hit for 3 seconds. Creating an icy wall inflicts the player with the Below Zero debuff, preventing them from creating another for 8 seconds.

Источник

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