фоллаут 4 мод охотник мохаве
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CROSS_MojaveManhunter
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Last updated
Original upload
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Uploaded by
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About this mod
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Translations available on the Nexus
Version 090d
Version 090c
Version 090b
Version 0.90a
Lore:
Little is known about the mysterious Mojave Manhunter. Legend holds that the Manhunter has been around since before the war, and has never missed a mark and always gets his prize, dead or alive. Rumor has it that the Manhunter is somewhere in the commonwealth, tracking a group of ghoul bandits hiding out in the Glowing Sea. Of course there have been plenty of imitators, who’s to say there’s any truth to to the gossip, or if it was the even real deal.
Details:
The outfit is split up into 6 separate parts, Underarmor/Gloves/Vest/Duster/Hat/Mask. Each part can be modified with appropriate vanilla mods (ballistic weave, misc mods, ect) as well as its own skin option.
Notes on the scripts: Some parts of the outfit have scripts that auto-hide parts of the outfit to reduce clipping, these scripts only work if you have a single instance of each in your inventory. Similarly the mask’s Heartbeat sensor also requires a single instance of the mask for it’s context menu to work. You aren’t restricted from having more than 1 instance of each item, so you can still make extras and give them to companions/settlers, but just make sure you only have 1 instance when using them yourself.
This project is a part of Artstation’s ‘Wild West Real-time character art’ challenge. You can see some work-in-progress shots of how the design was put together and realized on my Challenge Submission page. If you have an Artstation account I’d really appreciate a ‘like’, they help me out a lot!
-The outfit is not added to any leveled lists, it can be crafted at a chemlab.
-Console search «Manhunter» to get the loadorder unique IDs.
Lore friendly Static Locations:
-Hint: Rumor has it a bounty hunter was asking around Somerville Place about a group of ghoul bandits hiding somewhere west in the glowing sea.
Mojave Manhunter Mask:
The mask has a special vision module that allows you to see living enemies through most walls and obstructions. The Heartbeat Sensor mod, when equipped, enables a context menu that allows you to customize when the sensor turns on. To open the context menu just equip the mask through your inventory, equipping the mask through a hotkey will also allow you to skip the context menu. The context menu requires that there be only one instance of the mask in your inventory.
Context menu activation modes:
—Disabled: Default mode when you first attach the mod in the crafting menu.
—Aim mode: The heartbeat sensor will always activate when you go into aim mode on a gun.
—Combat: The heartbeat sensor will activate when combat starts, and stay on until combat ends.
—Combat/Aim: The heartbeat sensor will activate on combat OR when aiming down sights when out of combat. This mode is useful for sneaking.
—Weapon drawn: The heartbeat sensor will activate and stay on so long as you have a weapon drawn.
Mojave Manhunter Outfit:
-Belt: Enabled /Disabled
—Some parts of the belt are toggled automatically when equipping the duster.
-Boots: Loose Pants/Tucked-In Pants
-Standard Ballistic Weave and Underamor mods
Mojave Manhunter Duster:
-Sleeves: Enabled / Disabled
—Some skins default to sleeveless
-Length: Longcoat / Shortcoat
-Standard Ballistic Weave mods
Mojave Manhunter Vest:
-Uses the standard chest armor slot
-The rear plate is automatically hidden when the overcoat is worn over it
-Standard Torso armor mods
Skins:
—Skins provide no functionality or bonuses, they are purely cosmetic.
—The free Skin pack from Gumroad enables full resolution for all the skins.
-15 total skins: the first 3 are 2k with the Nexus Download
—Mojave Manhunter (Default)
—Military
—Olive
—Blue
—Brotherhood
—Dark Hat (Black)
—Dia de Muertos (Bones)
—Enclave
—Grey Hat
—Legion
—Light Hat (White)
—NCR
—Outcast
—Tan
—Ulysses
This mod is feature complete from the Nexus download, it’s mechanics are fully functional. However I have also made available a ‘skin pack’ through Gumroad for free at gumroad.com/niero
—Every part of the mod is completely free
-The Nexus download is fully functional with 2k resolution for the three skins.
-The extra skins in the Nexus download use low-res placeholders to keep the Nexus file size reasonable.
-The Gumroad download is «pay what you want», with a minimum of 0.00 USD.
-Every part of this mod is still free. No charges are required anywhere, and if you do choose to pay it is still considered a donation.
-There is a second texture download that ups the resolution all of the skins including the three base skins to 4k resolution.
-You do not need to give gumroad a real email address to access the download.
Q: Is this paid mods?
A: No, every part of the mod is still free. The fully functional mod is free right here on the Nexus, just like mods have always been. Gumroad considers anything with a zero minimum price a donation, which means even if you choose to pay for the pack you are still just donating.
Q: Do I need a Gumroad account?
A: Nope, Gumroad remembers what you’ve downloaded based on the email you give it. If you want to download something again later but don’t remember the link you can make an account with the same email and it will show up at gumroad.com/library. Because the content is free you do not need to give Gumroad a real email address, the download link is provided on-site.
Q: Why do this if everything to do with the mod is free anyway?
A: Several reasons: This keeps the filesize down so people can get the mod quickly. People who don’t care about the extra skins don’t have to download an extra Gig of content. Gumroad also offers an uncapped bandwidth limit for all users (Nexus caps at 1024 kb/s), which is ideal for huge files like the 4k texture pack. This also streamlines donations for the folks that don’t want to deal with paypal.
Please log in or register
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CROSS_MojaveManhunter
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
This mod does not have any known dependencies other than the base game.
Mods requiring this file
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Translations available on the Nexus
Version 090d
Version 090c
Version 090b
Version 0.90a
Lore:
Little is known about the mysterious Mojave Manhunter. Legend holds that the Manhunter has been around since before the war, and has never missed a mark and always gets his prize, dead or alive. Rumor has it that the Manhunter is somewhere in the commonwealth, tracking a group of ghoul bandits hiding out in the Glowing Sea. Of course there have been plenty of imitators, who’s to say there’s any truth to to the gossip, or if it was the even real deal.
Details:
The outfit is split up into 6 separate parts, Underarmor/Gloves/Vest/Duster/Hat/Mask. Each part can be modified with appropriate vanilla mods (ballistic weave, misc mods, ect) as well as its own skin option.
Notes on the scripts: Some parts of the outfit have scripts that auto-hide parts of the outfit to reduce clipping, these scripts only work if you have a single instance of each in your inventory. Similarly the mask’s Heartbeat sensor also requires a single instance of the mask for it’s context menu to work. You aren’t restricted from having more than 1 instance of each item, so you can still make extras and give them to companions/settlers, but just make sure you only have 1 instance when using them yourself.
This project is a part of Artstation’s ‘Wild West Real-time character art’ challenge. You can see some work-in-progress shots of how the design was put together and realized on my Challenge Submission page. If you have an Artstation account I’d really appreciate a ‘like’, they help me out a lot!
-The outfit is not added to any leveled lists, it can be crafted at a chemlab.
-Console search «Manhunter» to get the loadorder unique IDs.
Lore friendly Static Locations:
-Hint: Rumor has it a bounty hunter was asking around Somerville Place about a group of ghoul bandits hiding somewhere west in the glowing sea.
Mojave Manhunter Mask:
The mask has a special vision module that allows you to see living enemies through most walls and obstructions. The Heartbeat Sensor mod, when equipped, enables a context menu that allows you to customize when the sensor turns on. To open the context menu just equip the mask through your inventory, equipping the mask through a hotkey will also allow you to skip the context menu. The context menu requires that there be only one instance of the mask in your inventory.
Context menu activation modes:
—Disabled: Default mode when you first attach the mod in the crafting menu.
—Aim mode: The heartbeat sensor will always activate when you go into aim mode on a gun.
—Combat: The heartbeat sensor will activate when combat starts, and stay on until combat ends.
—Combat/Aim: The heartbeat sensor will activate on combat OR when aiming down sights when out of combat. This mode is useful for sneaking.
—Weapon drawn: The heartbeat sensor will activate and stay on so long as you have a weapon drawn.
Mojave Manhunter Outfit:
-Belt: Enabled /Disabled
—Some parts of the belt are toggled automatically when equipping the duster.
-Boots: Loose Pants/Tucked-In Pants
-Standard Ballistic Weave and Underamor mods
Mojave Manhunter Duster:
-Sleeves: Enabled / Disabled
—Some skins default to sleeveless
-Length: Longcoat / Shortcoat
-Standard Ballistic Weave mods
Mojave Manhunter Vest:
-Uses the standard chest armor slot
-The rear plate is automatically hidden when the overcoat is worn over it
-Standard Torso armor mods
Skins:
—Skins provide no functionality or bonuses, they are purely cosmetic.
—The free Skin pack from Gumroad enables full resolution for all the skins.
-15 total skins: the first 3 are 2k with the Nexus Download
—Mojave Manhunter (Default)
—Military
—Olive
—Blue
—Brotherhood
—Dark Hat (Black)
—Dia de Muertos (Bones)
—Enclave
—Grey Hat
—Legion
—Light Hat (White)
—NCR
—Outcast
—Tan
—Ulysses
This mod is feature complete from the Nexus download, it’s mechanics are fully functional. However I have also made available a ‘skin pack’ through Gumroad for free at gumroad.com/niero
—Every part of the mod is completely free
-The Nexus download is fully functional with 2k resolution for the three skins.
-The extra skins in the Nexus download use low-res placeholders to keep the Nexus file size reasonable.
-The Gumroad download is «pay what you want», with a minimum of 0.00 USD.
-Every part of this mod is still free. No charges are required anywhere, and if you do choose to pay it is still considered a donation.
-There is a second texture download that ups the resolution all of the skins including the three base skins to 4k resolution.
-You do not need to give gumroad a real email address to access the download.
Q: Is this paid mods?
A: No, every part of the mod is still free. The fully functional mod is free right here on the Nexus, just like mods have always been. Gumroad considers anything with a zero minimum price a donation, which means even if you choose to pay for the pack you are still just donating.
Q: Do I need a Gumroad account?
A: Nope, Gumroad remembers what you’ve downloaded based on the email you give it. If you want to download something again later but don’t remember the link you can make an account with the same email and it will show up at gumroad.com/library. Because the content is free you do not need to give Gumroad a real email address, the download link is provided on-site.
Q: Why do this if everything to do with the mod is free anyway?
A: Several reasons: This keeps the filesize down so people can get the mod quickly. People who don’t care about the extra skins don’t have to download an extra Gig of content. Gumroad also offers an uncapped bandwidth limit for all users (Nexus caps at 1024 kb/s), which is ideal for huge files like the 4k texture pack. This also streamlines donations for the folks that don’t want to deal with paypal.
Please log in or register
To enjoy the benefits of Nexus Mods, please log in or register a new account
File information
Last updated
Original upload
Created by
Uploaded by
Virus scan
Tags for this mod
About this mod
Tradução do mod que traz o Mojave Manhunter (Caçador do Mojave) com armadura em várias partes que podem ser customizadas. Criado por Niero.
Nexus requirements
Credits and distribution permission
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thank you very much Niero’s for the great mod.
I made the translation using the fallout4Translator from MCGUFFIN.
Thanks to Bethesda for Fallout 4.
Donation Points system
This mod is not opted-in to receive Donation Points
***Leiam a descrição na página original do mod, pois pode conter arquivos de textura ou outros que tem que baixar em outro site.
This is the Brazilian Portuguese translation of CROSS_MojaveManhunter.
Installation:
1. Original Mod is required. It would be nice if you could give away an «endorsement» there, if you like the mod.
2. Install the translation.
I did this translation for myself. Feel free to use it if you want. Let me know if you find any errors. Because of work, it may take time to respond.
Of course I have Niero’s permission for translation.
If you find mistakes in the translation or have suggestions for improvement, please let us know.
Questions about the mod can of course also be asked, but are usually better off on the original mod page.
Fallout 4 «Охотники за головами»
Охотники за головами для Fallout 4
Автор: Deathlock47
Но это не все! У вас нет монеты без щедрот! Если вам удастся привлечь садовников, он откроет доступ к щедрости. Щедрости идут в ярусах. Чем выше уровень, тем выше риск и вознаграждение. Все награды повторяются с указанием новых целей и местоположений. Более высокие уровни требуют доверия и доступности во времени. Доверие достигается за счет щедрот, и оно утрачивается благодаря неудачам или убийствам лидеров, которые заманили вас в засаду в прошлом.
Но это не все! Если вы покажете, что вы компетентный охотник за человеком, садовник разрешит доступ к своим эпическим модам и навыкам инвентаризации. Эпические моды, которые могут быть сделаны только с помощью его частей, некоторые навыки в области и крошечный бит CompressedTungstroniumThatCanOnlyBeObtaindeByDoingBounties. С этими немногими легкодоступными компонентами вы можете создавать моды, например, * револьвер с двойным стволом дробовика, который будет отталкивать врагов, если они будут достаточно близко, и может сбить их, если они действительно близки. Удивительно, почти как настоящий дробовик!
Установка:
— с помощью установщика модов или в ручную скопируйте файлы с архива в папку Data с игрой;
— в файле fallout4.ini (documents/mygames/fallout4/):измените [Archive]sResourceDataDirsFinal=STRINGS, на:[Archive]sResourceDataDirsFinal=STRINGS, TEXTURES, MUSIC, SOUND, INTERFACE, MESHES, PROGRAMS, MATERIALS, LODSETTINGS, VIS, MISC, SCRIPTS, SHADERSFX
Экспедиционный Костюм Института IEX / CROSS_InstituteExpeditionarySuit
Детали:
Базового снаряжения достаточно, чтобы полностью нейтрализовать незначительные радиационные опасности от мелководья, а при ношении со всеми элементами набора обеспечивает почти полный иммунитет к радиации наравне с промышленными защитными костюмами. Специальное контекстное меню, доступ к которому можно получить, оснастив экипировку в режиме «ПипБоя», позволит вам менять стиль одежды в любое время без необходимости постоянной настройки на «Верстаке Брони».
Маска IEX действует как усовершенствованная маска-противогаз, обладает своим источником света и является платформой для передовых технических модулей, которые могут помочь агенту Института перемещаться по менее дружественным локациям Пустоши. Кроме того, маска может быть прикреплена к ремню базового снаряжения, когда ее нельзя носить.
Как получить:
— Маска, капюшон, перчатки и полная экипировка. Все крафтится на Химическом Верстаке.
— Кому лень крафтить, штурмуйте Форт Хаген. Келлог когда-то носил этот костюм, так что вы сможете найти его в его личных апартаментах Форт Хагена.
— Ищите другой комплект внутри Институте (Внезапно, правда?)). В шкафах и кладовках главного Атриума.
Рекомендация:
Лучше всего использовать этот мод при начале новой игры. Не потому что мод что-то может испортить в старом сохранении, а потому что автор так же заменил экипировку агентов Института начальных кат-сцен, а так же воспоминания Келлога.
Требования:
Fallout 4
CBBE (Опционально)